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TAINTED JUSTICE

Metroidvania

Team Project

Team Size: 7 (5 Designers, 2 Artists)

Role: Game Designer, Level Designer

For our Second Year final project we created a small metroidvania game. We chose the themes of witchcraft and vengeance.

Tainted Justice is a 2D metroidvania that we created using Unity and Tiled Map Editor. The story is of a witch Gwendolyn, who is wrongfully imprisoned by the mad king and is on her path of vengeance and her subsequent turn to the dark side.

The game was made with the help of Tiled Map Editor for the level design. My role as a level designer was to ensure a suitable flow between levels, with the difficulty increasing appropriately. I also kept track of skills and game elements being introduced in each level and how they affected the game flow.

I was in charge of the level design and maintaining the difficulty and flow between levels.

Check out the build, which you can find at itch.io!

Level Mockups

Made using Tiled Map Editor

Level 1-1

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